AI Insights · Timothy · October 2021
Top 5 Shoot'em Up Games in the US: Q3 2021 Performance
Explore the performance of the top 5 shoot'em up games in the United States during Q3 2021, including trends in weekly downloads, revenue, and active users.
The third quarter of 2021 saw significant movement in the shoot'em up games category on a unified platform in the United States. Let's dive into the performance metrics of the top five games in this genre, based on data from Sensor Tower.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. experienced notable trends in Q3 2021. Weekly revenue saw a steady increase, peaking at approximately $113K in the week of August 30. Weekly downloads peaked early in the quarter, reaching around 173K in mid-July, before gradually declining to about 75K by the end of September. The game also maintained a strong user base, with weekly active users fluctuating between 290K and 404K throughout the quarter.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. showed robust performance in both revenue and user engagement. Weekly revenue ranged from $134K to $193K, with a peak in early July. Downloads were relatively stable, hovering between 85K and 118K. The game had a high number of active users, consistently around 700K to 828K each week.
Z Escape: Zombie Crowd Shooter by HOMA GAMES had a mixed quarter. Weekly revenue saw a significant drop, from about $5.1K at the start of the quarter to under $400 by the end. Downloads also declined, starting at around 112K and falling to 34K. Active users mirrored this trend, decreasing from over 524K to approximately 205K by the end of September.
Galaxy Attack: Space Shooter from RocketAds Ltd maintained steady performance throughout the quarter. Weekly revenue ranged from $57K to $92K, with a peak in early September. Downloads were stable, fluctuating between 57K and 80K. Active users remained consistent, averaging around 247K to 275K each week.
Contra Returns from Level Infinite, which launched in late July, showed strong initial performance. Weekly revenue peaked at around $141K by the end of August. Downloads were highest in the first week, reaching 256K, but gradually declined to 11K by the end of September. Active users followed a similar pattern, peaking at approximately 355K in early August before tapering off to around 96K.
For more detailed insights and data, visit Sensor Tower.